Will Season 8 Difficulty Ruin Endgame?
Blizzard’s recent update about Diablo 4 items Season 8 difficulty changes is making me worried about endgame viability. If they’re buffing enemy HP and damage across the board, does this mean we’re in for another slog-fest in Nightmare and Torment difficulties?
Diablo 4 already has issues with mob density and scaling. If they don’t adjust rewards accordingly, this could turn endgame into an exhausting grind rather than a satisfying challenge. Not to mention, certain classes struggle more than others when difficulty spikes happen.
How do you think Blizzard should handle this without D4 items ruining the fun?